Node runner: warchalking as citywide mobile gaming
November 12th, 2002
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Noderunner is a new game where teams race to find the greatest number of open wireless access points in town, within a set time limit. Equipped with wireless units (laptops), digital cameras (to record their physical presence at identified points), and transportation (to zoom around town), teams identify nodes, sometimes using warchalking, then record their scores digitally. According to Rhizome‘s story, “game designers Yuri Gitman and Carlos J. Gomez de Llarena with help from NYCwireless and Eyebeam turned the act of node seeking into a playful scavenger hunt.” Although first run in New York, Noderunners hope to unleash the game on the rest of the world.

Game supporter Eyebeam also mounted “We Love New York”, an August 2002 public-awareness, GIS+ mapping of NYC.


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