A virtual approach for clothing design
January 11th, 2007

The latest issue of IEEE Computer Graphics is focused on sketch-based interaction. In one article, the publication reports that an international team led by French computer scientists and fashion designers has worked on an intuitive way to design virtual clothing. Their method “determines a garment’s shape and how the character wears it based on a user-drawn sketch. The system then uses distances between the 2D garment silhouette and the character model to infer remaining distance variations in 3D.” This method could soon be used not only for real garments, but also by the video-game industry.

Links: Primidi, ZDNet

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Comments
1 - monica

I beg you to implement a fur free policy, just watch this video about how the animals are killed in China.

http://www.strasbourgcurieux.com/fourrure/spanish.php

Monica

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