The evolution game is coming
September 2nd, 2008

Today’s top story in the New York Science Times is about a new digital game where the action is not blowing things up. In the new game Spore, things evolve.

. . . Spore [is] one of the most eagerly anticipated video games in the history of the industry. After years of rumors, the game goes on sale Friday. Spore’s designer, Will Wright, is best known for creating a game called the Sims in 2000. That game, which let players run the lives of a virtual family, has sold 100 million copies. It is among the best-selling video game franchises of all time — an impressive achievement in an $18-billion-a-year industry that is now bigger than Hollywood.

Spore, produced by Electronic Arts, promises much more than the day-to-day adventures of simulated people. It starts with single-cell microbes and follows them through their evolution into intelligent multicellular creatures that can build civilizations, colonize the galaxy and populate new planets.

Unlike the typical shoot-them-till-they’re-all-dead video game, Spore was strongly influenced by science, and in particular by evolutionary biology. . . .


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