CatchBob! is an experimental platform in the form of a mobile game for running psychological experiments. [via AdMblog]
It is designed to elicit collaborative behavior of people working together on a mobile activity.
Running on a mobile device (iPAQ, TabletPc), it’s a collaborative hunt in which groups of three persons have to find and circle a virtual object on our campus.
CatchBob position paper was presented at the CSCL SIG Symposium in Lausanne.
CatchBob! is an experimental platform in the form of a mobile game for running psychological experiments. [via AdMblog]
It is designed to elicit collaborative behavior of people working together on a mobile activity.
Running on a mobile device (iPAQ, TabletPc), it’s a collaborative hunt in which groups of three persons have to find [...]


It is designed to elicit collaborative behavior of people working together on a mobile activity. 











Comments
@ 03:19
CatchBob!
The CatchBob! mobile game by Nicolas Nova and Fabien Girardin investigates how people benefits from knowing others’ whereabouts when working on a joint activity. Running on a mobile device, the collaborative hunt features groups of three persons who ha…
@ 12:03
CatchBob
Locating Collaboration CatchBob! is an experimental platform in the form of a mobile game for running psychological experiments. Running on a mobile device (iPAQ, TabletPc), it’s a collaborative hunt in which groups of three persons have to find and ci…
@ 07:57
CatchBob!
The CatchBob! mobile game by Nicolas Nova and Fabien Girardin investigates how people benefits from knowing others’ whereabouts when working on a joint activity. Running on a mobile device, the collaborative hunt features groups of three persons who ha…
@ 14:33
CatchBob!
Locating Collaboration CatchBob! is an experimental platform in the form of a mobile game for running psychological experiments. Running on a mobile device (iPAQ, TabletPc), it’s a collaborative hunt in which groups of three persons have to find and ci…