CatchBob!
October 12th, 2004

CatchBob! is an experimental platform in the form of a mobile game for running psychological experiments. [via AdMblog]

cbob.jpg It is designed to elicit collaborative behavior of people working together on a mobile activity.

Running on a mobile device (iPAQ, TabletPc), it’s a collaborative hunt in which groups of three persons have to find and circle a virtual object on our campus.

CatchBob position paper was presented at the CSCL SIG Symposium in Lausanne.

CatchBob! is an experimental platform in the form of a mobile game for running psychological experiments. [via AdMblog]
It is designed to elicit collaborative behavior of people working together on a mobile activity.
Running on a mobile device (iPAQ, TabletPc), it’s a collaborative hunt in which groups of three persons have to find [...]

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Comments

CatchBob!

The CatchBob! mobile game by Nicolas Nova and Fabien Girardin investigates how people benefits from knowing others’ whereabouts when working on a joint activity. Running on a mobile device, the collaborative hunt features groups of three persons who ha…

CatchBob

Locating Collaboration CatchBob! is an experimental platform in the form of a mobile game for running psychological experiments. Running on a mobile device (iPAQ, TabletPc), it’s a collaborative hunt in which groups of three persons have to find and ci…

CatchBob!

The CatchBob! mobile game by Nicolas Nova and Fabien Girardin investigates how people benefits from knowing others’ whereabouts when working on a joint activity. Running on a mobile device, the collaborative hunt features groups of three persons who ha…

CatchBob!

Locating Collaboration CatchBob! is an experimental platform in the form of a mobile game for running psychological experiments. Running on a mobile device (iPAQ, TabletPc), it’s a collaborative hunt in which groups of three persons have to find and ci…