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Note: You will notice a few duplicates in these records, and that is because some of the articles and books were used for more than one chapter in Smart Mobs: The Next Social Revolution.

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Title: Manila's Talk of the Town Is Text Messaging
Author: Wayne Arnold
Publication: The New York Times
Publication Date: 7/5/2000
Abstract or Excerpt: Describes the text messaging fad in the Philippines before "texting" helped bring down the President of the Philippines.
Subjects: Emerging Technologies (ET), Mobile Phones, SMS, Wireless
Keywords: texting, Philippines, Filipinos, Generation Text, Smart Mobs
Chapter: Wireless Quilts


Title: Social Networks and the Effect of Reputation on Cooperation
Author: Vincent Buskens
Publication: Prepared for the proceedings of the 6th International Conference on Social Dilemmas
Publication Date: 3/30/1998
Abstract or Excerpt: In this paper we explore the management of trust relations, i.e., mechanisms that induce actors to place and to honor trust. These mechanisms can deter a trustee from abusing trust placed by the trustor, and thereby induce the trustor to place trust. We distinguish two types of embeddedness, namely, (1) repeated interactions between the same actors and (2) social networks that operate as information channels and link transactions of trustor and trustee to the trustee's relations with other trustors. In contrast with earlier game-theoretic models, networks are not assumed to be homogeneous. We focus on the relationship between network characteristics and the extent to which trust is placed.
Subjects: Cooperation, Reputation Systems, Sociology
Keywords: social network, trust, exchange relations, transactions
Chapter: The Evolution of Reputation


Title: Institute for the Study of Cooperative Relations (ISCORE)
Abstract or Excerpt: The ISCORE discussion papers contain papers, lectures, pre-publications, and reprints by members of ISCORE. Codebooks of data collections and descriptions of computer software developed by members of the ISCORE group are also included.
Subjects: Cooperation, Reputation Systems
Chapter: The Evolution of Reputation


Title: Reputation Bibliography
Author: The Reputations Research Network
Abstract or Excerpt: This site is for researchers who are studying how reputation systems should work in theory, how they actually work in practice, and how they could work better. You can find out about people, papers, and practical systems. And you can contribute pointers to useful information. A reputation system gives people information about others' past performance. It can enhance an online interaction environment by: 1. helping people decide who to trust; 2. encouraging people to be more trustworthy; 3. discouraging those who are not trustworthy from participating.
Subjects: Cooperation, Reputation Systems
Keywords: trust
Chapter: The Evolution of Reputation


Title: Reputation Systems: Facilitating Trust in Internet Interactions
Author: Resnick, Paul, Zeckhauser, Richard, Friedman, Eric, and Kuwabara, Ko
Publication: Communications of the ACM, 43(12)
Publication Date: 12/1/2000
Abstract or Excerpt: Internet services operate on a vastly larger scale than Main Street and permit virtually anonymous interactions. Nevertheless, reputation systems are playing a major role. Systems are emerging that respect anonymity and operate on the Internet's scale. A reputation system collects, distributes, and aggregates feedback about participants' past behavior. Though few of the producers or consumers of the ratings know each other, these systems help people decide whom to trust, encourage trustworthy behavior, and deter participation by those who are unskilled or dishonest.
Subjects: Cooperation, Reputation Systems
Keywords: trust, eBay, interactions, feedback, sellers, buyers
Chapter: The Evolution of Reputation


Title: Unbounded Architecture: Maharishi Sthapatya Veda Design Drives Local Housing Boom
Author: Bynne Sissom
Publication: Fairfield
Publication Date: 2/1/1998
Abstract or Excerpt: Around Fairfield, the desire for homes designed according to the ancient architectural system of Sthapatya Veda is booming. As new knowledge unfolds for living life in accord with natural law, the desire for beautiful buildings increases. Rogers Badgett says two things are driving the building boom. "People are beginning to have fulfilling experiences in these structures, whether they visit a friend's home or a business around town. And second, the successful businesses in town are allowing Fairfield residents to afford new homes."
Subjects: Emerging Technologies (ET), Wireless
Keywords: Mandala Project, Sthapatya Veda, Maharishi Mahesh Yogi
Chapter: Wireless Quilts


Title: Field of TM Dreams
Author: John W. Kennedy
Publication: Christianity Today
Publication Date: 1/8/2001
Abstract or Excerpt: Fairfield, Iowa, of all places, is now a major world center for Transcendental Meditation, and local Christians are figuring out how best to evangelize Maharishi's devotees.
Subjects: Emerging Technologies (ET), Wireless
Keywords: Fairfield, Iowa, Maharishi, Vedic City
Chapter: Wireless Quilts


Title: Spring 2001 Veda SM House Tours to Feature 100 Homes
Publication: Enlightenment Magazine, December 2000
Publication Date: 12/1/2000
Abstract or Excerpt: Developers envision a community linked by meditation and wireless networks in Vedic City. This article is a backgrounder.
Subjects: Emerging Technologies (ET), Wireless
Keywords: Vedic City, Maharishi
Chapter: Wireless Quilts


Title: Nokia cell phone chat may compete with AOL
Author: John Borland
Publication: CNET
Publication Date: 9/1/2000
Abstract or Excerpt: Mobile phone giant Nokia released a new cell phone-based chat system today, which could ultimately compete with instant messaging efforts from America Online and a host of new start-ups. It's also developing a version of this Mobile Messenger for Nokia cell phones and the popular BlackBerry pagers.
Subjects: Mobile Phones, SMS, Wireless
Keywords: IM, chat, Nokia FriendsTalk
Chapter: Wireless Quilts


Title: Nokia Launches Mobile Chat Application
Author: Clint Boulton
Publication: Internet.com
Publication Date: 9/1/2000
Abstract or Excerpt: Gearing up for a new era in mobile messaging, wireless communications guru Nokia Networks Friday introduced a new mobile chat application to allow mobile operators to offer new messaging services for their subscribers.
Subjects: Mobile Phones, SMS, Wireless
Keywords: Nokia, Nokia FriendsTalk, mobile chat, social networks
Chapter: Wireless Quilts


Title: texer
Author: Xtempus Ltd
Publication Date: 7/12/2000
Abstract or Excerpt: texer chat is the UK's first interactive text chat service 4 your mobile phone. texer is a brand. It is the UK's first anonymous SMS chat service and a lot more.
Subjects: Mobile Phones, SMS, Wireless
Keywords: texer ringtones, texer chat, icons, SMS
Chapter: Wireless Quilts


Title: Quios
Abstract or Excerpt: By focusing on a core competence of SMS message delivery and utilising superior technology, Quios has emerged as the #1 provider of low cost, robust, high volume global SMS distribution.
Subjects: Mobile Phones, SMS, Wireless
Chapter: Wireless Quilts


Title: flyTXT
Abstract or Excerpt: Wireless marketing company, partnering with companies and agencies to provide outsourced data aquisition. flyTXT has developed Mobile Relevance, a permission-based time and location sensitive wireless customer acquisition and retention engine. The technology platform is designed to deliver marketing campaigns, produce detailed tracking reports, personalise messages, and open up an interactive reply loop.
Subjects: Location Sensitive Devices (LSD), Mobile Phones, SMS, Wireless
Keywords: retention engine, Mobile Relevance
Chapter: Wireless Quilts


Title: iobox
Abstract or Excerpt: iobox is a pioneering Pan-European wireless portal with 4.3 million registered users. The company was launched in Helsinki, Finland in 1999 and its goal is to find, create and exploit opportunities for connecting the Internet and mobile communications. iobox operates in the UK, Spanish, German, Finnish and Swedish markets. The company's headquarters are in London, with technology and product development functions in Helsinki and Madrid. The portal's content, language and partners are always country specific.
Subjects: Handhelds, Helsinki, Mobile Phones, SMS, Wireless
Keywords: WAP, PDA, Wireless Video
Chapter: Wireless Quilts


Title: Welcome to the Always-On World
Author: Philip E. Agre
Publication: IEEE Spectrum 38(1), 2001, pages 10, 13
Abstract or Excerpt: Society is undergoing a tremendous shift in human relationships: from episodic to always-on.
Subjects: Emerging Technologies (ET), Handhelds, Mobile Phones, Wireless
Keywords: social impact, interruptions, divided attention, addiction, boundaries, Bluetooth, the always-on world
Chapter: Always-On Panopticon...or Cooperation Amplifier


Title: Guerrilla.net
Abstract or Excerpt: An "Open Networking" project, originating with L0pht industries and apparently pre-dating many of the others (Seattle-Wireless, Consume the Net, et. al.). The earliest post on the home page is form 1998. They want to create a secure, wireless Internet connected network that is outside of the hands of governments, corporations or regulatory bodies.
Subjects: Mobile Phones, SMS, Wireless
Keywords: Alternative to the Internet
Chapter: Wireless Quilts


Title: Jun Rekimoto, Director, Interaction Laboratory, Sony Computer Science Laboratories, Inc.
Publication: Sony Computer Science Laboratories
Abstract or Excerpt: I am interested in designing a new human computer interaction style for highly portable computers, that will be situation-aware and assistance-oriented rather than command oriented. Using this style, a user will be able to interact the real world that is augmented by the computer's synthetic information. The user's situation will be automatically recognized by applying a range of recognition methods, allowing the computer to assist the user without having to be directly instructed by the user. Before the end of the decade, I expect that such computers will be as commonplace as today's Walkmans, electronic hearing aids, eyeglasses, and wristwatches.
Subjects: Emerging Technologies (ET), Location Sensitive Devices (LSD), Ubiquitous Computing, Wireless
Keywords: Interaction Laboratory, Sony Computer Science Laboratories, human computer interaction, situation-aware, Pervasive Computing, Jun Rekimoto, Context-Aware, Augmented Reality, NaviCam
Chapter: The Era of Sentient Things


Title: The Hot New Medium: Paper
Author: Steve Silberman
Publication: Wired 9.04
Publication Date: 4/1/2001
Abstract or Excerpt: How the oldest interface in the book is redrawing the map of the networked world.
Subjects: Emerging Technologies (ET), Ubiquitous Computing, Wireless
Keywords: Lund, Sweden, Christer F´┐Żhraeus, Anoto, Pervasive Computing, Bluetooth, convergence, digital pen, Ericsson, Nokia, Sweden, paper, digital paper, Chatpen
Chapter: Wireless Quilts


Title: Home-grown Wireless Networks
Author: Leander Kahney
Publication: TheFeature
Publication Date: 5/7/2001
Abstract or Excerpt: After spending billions on 3G spectrum licenses, telcos now face competition from grassroots initiatives aimed at providing fast, inexpensive bandwidth in the cities. But is it competition, or complementary?
Subjects: Emerging Technologies (ET), Handhelds, Mobile Phones, Wireless
Keywords: networks, IEEE 802.11b, Wi-Fi, MobileStar, WayPort, Starbucks, AirWave, Seattle Wireless, Consume the Net, San Francisco's Bay Area Wireless User Group, Elektrosmog of Sweden
Chapter: Wireless Quilts


Title: Moby
Abstract or Excerpt: Moby is a producer of applications and services, enabling businesses to provide mobile entertainment experiences to end-users. Moby believes in friendly migration of users and maintains a strong focus on producing mobile entertainment products targeting the mass market.
Subjects: Emerging Technologies (ET), Gaming, Handhelds, SMS, Stockholm, Wireless
Chapter: Wireless Quilts


Title: SKIM.com
Abstract or Excerpt: The basic concept of skim.com is to integrate online communication with street communication by tagging all products, art and text with numbered codes. These numbered codes are email addresses on skim.com. We do this to link people together worldwide, to build an open network for participate both offline and online.
Subjects: Emerging Technologies (ET), Ubiquitous Computing, Wireless
Keywords: Pervasive Computation, product codes
Chapter: The Era of Sentient Things


Title: Freenetworks
Abstract or Excerpt: Slashdot style discussion site focusing upon "Open Networking" projects such as Seattle Wireless and Consume the Net, where groups make publicly available network infrastructures owned and operated by the local populace rather than telcos. FreeNetworks is a WikiWikiWeb that provides a central repository for information on building Community Owned Wireless Networks. It is also a meeting/collaborative space for Wireless Networking Projects around the globe.
Subjects: Cooperation, Wireless
Keywords: wireless networks, WikiWiki, community owned
Chapter: Wireless Quilts


Title: Rooftops@Media
Abstract or Excerpt: Rooftops is a meeting place - mostly online and occasionally offline - for people interested in community-supported, sustainable urban wireless networks. It is not a project so much as a discussion, at least for now, though many participants in the mailing lists are active in community wireless projects here and elsewhere.
Subjects: Cooperation, Wireless
Keywords: networks, RoofTops, community-supported
Chapter: Wireless Quilts


Title: European Mobile Payments -- Can't Pay, Won't Pay, Says Forrester
Author: Forrester Research Press Release
Publication Date: 5/10/2001
Abstract or Excerpt: Forrester releases its forecast of Internet and mobile arenas through to 2005. They are expecting possibly lower numbers for m-commerce and micropayments than first anticipated. Forrester thinks that mobile content will be responsible for almost half of the mobile profits in 2005, that the slow-moving infrastructural building and new payment behaviours will put a cap on how much will be spent by mobile customers, to the point that micropayments will only account for 3 million euros.
Subjects: Mobile Phones, Wireless
Keywords: micropayments, m-commerce, macropayments
Chapter: Wireless Quilts


Title: Mopilot.com -- Mobile resource/Search Engine
Abstract or Excerpt: WAP portal/search engine, with a crawler that spiders html and WML pages to make a searchable index, as well as having a browsable directory a la Yahoo!
Subjects: Handhelds, Mobile Phones, SMS, Wireless
Keywords: WML, WAP
Chapter: Wireless Quilts


Title: Does the Internet Increase, Decrease, or Supplement Social Capital? Social Networks, Participation, and Community Commitment
Author: Barry Wellman, Anabel Quan Haase, James Witte, Keith Hampton
Publication: To be published in the special issue "The Internet in Everyday Life," American Behavioral Scientist, vol 45, November, 2001
Abstract or Excerpt: How does the Internet affect social capital? Do the communication possibilities of the Internet increase, decrease, or supplement interpersonal contact, participation, and community commitment? Our evidence comes from a 1998 survey of 39,211 visitors to the National Geographic Society website, one of the first large-scale web surveys. We find that people's interaction online supplements their face-to-face and telephone communication, without increasing or decreasing it. However, heavy Internet use is associated with increased participation in voluntary organizations and politics. Further support for this effect is the positive association between offline and online participation in organizations and politics. However, the effects of the Internet are not only positive: the heaviest users of the Internet are the least committed to online community. Taken together, our evidence suggests that the Internet is becoming normalized as it is incorporated into the routine practices of everyday life.
Subjects: Cooperation
Keywords: social capital, social networks, voluntary organizations, politics, community commitment, Putnam
Chapter: Always-On Panopticon...or Cooperation Amplifier


Title: Intel Philanthropic Peer-to-Peer Program
Author: Intel
Abstract or Excerpt: Intel Philanthropic Peer-to-Peer Program is using the power of peer-to-peer technology to usher in a new era of scientific computing. By lending your spare PC resources to the effort, you can help fundamentally change the manner and speed of medical discovery.
Subjects: Collective Computation, Cooperation, P2P
Keywords: Philanthropic Peer-to-peer Program,
Chapter: Computation Nations and Swarm Supercomputers


Title: NASA clickworkers study: NASA Ames's new experiment in volunteer science
Publication Date: 11/17/2000
Abstract or Excerpt: There are many scientific tasks that require human perception and common sense, but may not require a lot of scientific training. Identifying craters on Mars is something almost anyone can do, and classifying them by age is only a little harder. This an experiment to see if public volunteers, each working for a few minutes here and there, can do some routine science analysis that would normally be done by a scientist or graduate student working for months on end.
Subjects: Collective Computation, Cooperation, P2P
Keywords: NASA
Chapter: Computation Nations and Swarm Supercomputers


Title: Put On Your Thinking Cap: Chris McKinstry Wants to Build a Brain Accelerator
Author: Robert X. Cringely
Publication: The Pulpit
Publication Date: 8/24/2000
Abstract or Excerpt: The Mindpixel Corpus will soon be the world's largest database of consensus human knowledge, built by tens of thousands of people just like you from all over Earth, speaking many languages.
Subjects: Collective Computation, Cooperation, Emerging Technologies (ET)
Keywords: Chris McKinstry, mindpixel, neural net, Turing Test, human experience
Chapter: Computation Nations and Swarm Supercomputers


Title: Context-Aware Mobile Phones: The difference between pull and push, Restoring the importance of place
Author: Paul J. Rankin
Abstract or Excerpt: People on the move want information at the right time, in the right place, and personalized for them. This paper describes research and early concept testing towards achieving such relevance on mobile phones, noting the strong influence that the local environment within 10m has on situating human behaviour. Short-range RF beacons therefore offer a powerful way to augment reality, linking a handset to the various virtual associations of a locale, or the place to virtual projections from the user. Processes, which can negotiate sympathetically and confidentially between the current wishes and agenda of the user ('pull') and the range of opportunities generated by their environment ('push') while leaving the user in control, will determine the acceptance of new, location-based mobile services. The solution proposed exploits a set of default profiles, defined by broad user contexts and their calendar, in a two-way negotiation between the external triggers and the actions explicitly initiated by the user, but requires agreement on a common language for describing contexts and services classes. Many research challenges emerge.
Subjects: Emerging Technologies (ET), Handhelds, Mobile Phones, Ubiquitous Computing
Keywords: Pervasive Computing, Situatedness, context relevancy, Auras, beacons, virtual associations of place, Bluetooth, StarCursor
Chapter: Always-On Panopticon...or Cooperation Amplifier




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